Thursday, June 2, 2011
Wednesday, June 1, 2011
6/1/11
The lightsaber is finally coming along. Im surprised by how glowing the blade actually looks. The saber actually looks like a lightsaber blade.
Friday, May 27, 2011
5/27/11
My buttons are complete and all that needs to be done now is the glowing blade. I was always curous as a kid what would happen if we used new colors. I think that before my complete and final render or maybe after i will change the color to like yellow or black. i will have to experiment later...
Tuesday, May 24, 2011
5/24/11
The box on the lightsaber is one of the most tedious things to put together. At first my image planes did not line up and so nothing was making any sense. after i lined them up i finally got to making it. Sadly the period ended before i could finish up the rest of it.
Friday, May 20, 2011
5/20/11
The lightsaber, aside from the activator is complete. I wish that we could see how to make the button but some people were talking. hopefully we can finish the lightsaber later
Wednesday, May 18, 2011
5/18/11
finally the lightsaber is starting to look like the ones in the movies. it is pretty cool that you cna do all of this in some software. i wonder if you could do this in minecraft...
Monday, May 16, 2011
5/16/11
The lightsaber is much easier than everyone said it was gonna be. it was actaully quite simple, as long as you folllow directions. hopefully the modeling gets done quick and then we can move into the perfect render.
Thursday, May 12, 2011
Tuesday, May 10, 2011
5/10/11
after many classes of work my helmet is finally complete. Hopefully all of the skills learned in this helmet will carry over into my future digtal arts career. i am still trying to determine whether a career modeling would be better than a career designing interiors and quest design in videogames.
Friday, May 6, 2011
Cloth ball done and 5/06/11
Well today was an interesting day. Someone, probably a prankster, decided to set off the fire alarms. I found it funny if it was a prank but i know that he will be expelled if it was. i think they take it much to seriously.
Wednesday, May 4, 2011
5/04/11
the padding on the inside is now complete and it looks more real. I can see how this would be useful for futre use in maya but why on a helmet. I feel that a good project would be on your own you have to make and render your own creation that way more creativity can be used in modeling and in rendering.
Monday, May 2, 2011
5/02/11
My helmet with a cool looking background and realistic looking paint had to be redone to fit the class criteria. My lighting wasn't strong enough and it was supposed to sitting on a table. I wish we were allowed to be more creative but i guess that comes after you learn the software.
Thursday, April 28, 2011
4/28/11
finally my helmet is complete. I rendered it using the hdr image but for some image my plane didn't load correctly. however the result was i got a cool reflecting effect on the ground at it looks pretty close to being real.
Friday, April 22, 2011
4/22/11
finally the helmet is pretty muich complete. i have worked a while on it and it finally came together, that is what happens when the tutorials are confusing. my helmet looked okay but at my house my terrain models didn't come out as i suspected
Wednesday, April 20, 2011
4/20/11
finally my mask is looking like it should. The tutorial was very confusing and i had no idea what to do but with a little clarification it was easy. Now i can start working on my nature scene at my house using video tutorials, which i prefer over written.
Monday, April 18, 2011
4/18/11
finally i can perfect my helmet and the unclear tutorial can finally get a good helmet. i was
thinking about just completeing it at my house but it would wake forever. Using lynda.com though there is a few cook tutorials that i am going to try at my house.
thinking about just completeing it at my house but it would wake forever. Using lynda.com though there is a few cook tutorials that i am going to try at my house.
Thursday, April 14, 2011
4/14/11
today was again just another day of following the mask tutorial. Therre was many errors in the process and the mouthpiece took forever to model into the correct position. I wish the tutorial people could have given us numbers for anlges and movement so that the mask would turn out exact.
Tuesday, April 12, 2011
4/12/11
Today was a pretty broing day. we were doing one project/ tutorial the whole period long. it isn't that making the helmet wont be useful for my skills but i dont feel like i am learning a whole lot from it, besides being able to work with images.
Friday, April 8, 2011
4//8/11
the lady at the assembly was suprisingly interesting compared to the other two speakers i saw. Her story was pretty moving but since i am not a girl i cannot really relate or apply what i learned. but atleast i can promise not to be on the other end
Wednesday, April 6, 2011
4/6/11
today was finally a day about texturing. i have finally learned small piece of the vast textruing world. i don't know why i want to know how to texture so bad but picture a video game without texture. it would be really really dull so texturing plays a big part in 3D animation.
Monday, April 4, 2011
4/4/11
Didn't really do much today. at the beginning of the period I was just messing around with maya and then I recalled a tutorial book I was reading at home. I was using maya to fix pivot points on a wagon they provided. so I decided to make a red wagon. I just wish that I could transfer it to my house and work on it there.
Friday, April 1, 2011
my 5 best final abstracts
The arrow, instead of being a dead on shot, was placed in the top right which adds more visual interest and makes it abstract
Applying the compositional rules to random objects gives the object something it usually would not have, interest. The reason it does this is because the way the picture is taken it uses the same things that beautiful pictures have. My favorite out of my 5 best is my fan light. I would pass by day by day thinking of it as just a light switch but when I zoomed and took a picture of it it looked appealing. It took the boring old lamp switch and turned into a type of art.
this arrow displays the compositional rules because from the angle it was taken from fits the rules but you also cant get a clear picture of what it is.
suprisingly this is a doorknob to my front door, the way it was taken puts it in an interesting spot of the screen and gives it more appeal.
this is clearly nothing more than a branch but since it is placed on t of the third lines described in the article it adds more interest instead of it just being dead in the middle.
Applying the compositional rules to random objects gives the object something it usually would not have, interest. The reason it does this is because the way the picture is taken it uses the same things that beautiful pictures have. My favorite out of my 5 best is my fan light. I would pass by day by day thinking of it as just a light switch but when I zoomed and took a picture of it it looked appealing. It took the boring old lamp switch and turned into a type of art.
this arrow displays the compositional rules because from the angle it was taken from fits the rules but you also cant get a clear picture of what it is.
suprisingly this is a doorknob to my front door, the way it was taken puts it in an interesting spot of the screen and gives it more appeal.
this is clearly nothing more than a branch but since it is placed on t of the third lines described in the article it adds more interest instead of it just being dead in the middle.
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